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Homeworld 3

As masters of game capture and massive fans of strategy, Homeworld 3 was a dream project for us. Having built anticipation but remaining mostly quiet for a year, we set our sights on Gamescom to make a huge splash with core audiences and real-time strategy fans across Europe and the world.

Homeworld 3

Services:
Concepting & Script Development
Editorial
Game Capture
Motion GFX Design & Animation
Voiceover Casting & Direction
A/V Post Production

Delivered Elements:
Motion GFX Toolkit
Social Spots
Gameplay Trailers

“Exactly the kind of thing I want to be seeing.”*

Kotaku

*In reference to our trailer at GamesCom

“We knew the ships looked cool, but how the game played—and how we’d be able to make use of tactics in deep space—is what I want to be seeing, and this video delivers, highlighting stuff like unit formations, the use of cover and even little callbacks to the original games….”

Kotaku

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